A bit about me.
I'm a student in Estonia studying computer science (arvutitehnika) with a focus on systems, simulation, and security. My main project right now is OrbitalDepth, a pipeline that reconstructs 3D lunar terrain from single orbital photographs using shadow geometry and Shape from Shading.
Outside of that I build VR experiences in Unreal Engine, model in Blender and compete in CTFs. Understanding how systems break is the fastest way to learn how they actually work.